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  2. Inductive logic programming - Wikipedia

    en.wikipedia.org/wiki/Inductive_logic_programming

    An inductive logic programming system is a program that takes as an input logic theories and outputs a correct hypothesis H with respect to theories . A system is complete if and only if for any input logic theories any correct hypothesis H with respect to these input theories can be found with its hypothesis search procedure.

  3. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    Download as PDF; Printable version ... For example, in Python, to print the string ... a tutorial for the Go programming language outputted both English and Chinese ...

  4. List (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/List_(abstract_data_type)

    List (abstract data type) In computer science, a list or sequence is collection of items that are finite in number and in a particular order. An instance of a list is a computer representation of the mathematical concept of a tuple or finite sequence.

  5. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    A programming paradigm is a relatively high-level way to structure and conceptualize the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. [1] Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the ...

  6. scikit-learn - Wikipedia

    en.wikipedia.org/wiki/Scikit-learn

    scikit-learn (formerly scikits.learn and also known as sklearn) is a free and open-source machine learning library for the Python programming language. [3] It features various classification, regression and clustering algorithms including support-vector machines, random forests, gradient boosting, k -means and DBSCAN, and is designed to interoperate with the Python numerical and scientific ...

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    Event-driven programming In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. Typical event can be UI events from mice, keyboards, touchpads and touchscreens, or external sensor inputs, or be programmatically generated ( message passing) from other programs or threads, or network events.

  8. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python's isoperator may be used to compare object identities (comparison by reference), and comparisons may be chained—for example, a<=b<=c. Python uses and, or, and notas Boolean operators. Python has a type of expression named a list comprehension, and a more general expression named a generatorexpression.

  9. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python syntax and semantics. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java.