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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. The 20 best STEM toys and games to gift young learners and ...

    techcrunch.com/2023/11/21/the-20-best-stem-toys...

    The OffBits’ Jumbo Kit is a STEAM-focused kit of robust bits and bobs (aka 250+ colorful nuts, bolts and “shapely bits”). The aim is to encourage kids to get imaginative and play around ...

  4. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  5. Kim Swift - Wikipedia

    en.wikipedia.org/wiki/Kim_Swift

    Kimberly Swift [1] 1982 or 1983 (age 40–41) [2] Nationality. American. Occupation. Video game designer. Kimberly Swift (born 1982 or 1983) is an American video game designer best known for her work at Valve with games such as Portal and Left 4 Dead. Swift was featured by Fortune as one of "30 Under 30" influential figures in the video game ...

  6. Engaging kids in design-based learning | TechCrunch

    techcrunch.com/2016/08/17/engaging-kids-in...

    Fab Labs and makerspaces provide creative areas where kids can design, invent and learn. Video games (e.g. Minecraft) and virtual reality (VR) are being employed as design-based learning tools. 3D ...

  7. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1] [2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process ...

  8. Gift Guide: More than 20 STEM gift ideas to inspire kids to code

    techcrunch.com/2022/12/05/stem-gift-guide-2022

    The sensors interact with colored action coding blocks which kids place on the track. The set includes activity and inspiration cards to get your toddler started on grasping linear logic — with ...

  9. List of video game designers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_designers

    Jennell Jaquays: leader of game design for Coleco in the 1980s, designer and level designer for Quake 2, Quake III Arena. Eugene Jarvis: Defender, Robotron: 2084. Jane Jensen: Gabriel Knight series, Gray Matter. Soren Johnson: Civilization III, Civilization IV. David Jones: Lemmings, Grand Theft Auto.

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