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  2. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    v. t. e. In technical drawing and computer graphics, a multiview projection is a technique of illustration by which a standardized series of orthographic two-dimensional pictures are constructed to represent the form of a three-dimensional object. Up to six pictures of an object are produced (called primary views ), with each projection plane ...

  3. Anatomical terms of location - Wikipedia

    en.wikipedia.org/wiki/Anatomical_terms_of_location

    v. t. e. Standard anatomical terms of location are used to unambiguously describe the anatomy of animals, including humans. The terms, typically derived from Latin or Greek roots, describe something in its standard anatomical position. This position provides a definition of what is at the front ("anterior"), behind ("posterior") and so on.

  4. Thesaurus - Wikipedia

    en.wikipedia.org/wiki/Thesaurus

    A thesaurus (pl.: thesauri or thesauruses), sometimes called a synonym dictionary or dictionary of synonyms, is a reference work which arranges words by their meanings (or in simpler terms, a book where one can find different words with similar meanings to other words), [1] [2] sometimes as a hierarchy of broader and narrower terms, sometimes simply as lists of synonyms and antonyms.

  5. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    An orthographic projection map is a map projection of cartography. Like the stereographic projection and gnomonic projection, orthographic projection is a perspective (or azimuthal) projection, in which the sphere is projected onto a tangent plane or secant plane. The point of perspective for the orthographic projection is at infinite distance.

  6. Peripheral vision - Wikipedia

    en.wikipedia.org/wiki/Peripheral_vision

    Field of view of the human eye. Peripheral vision, or indirect vision, is vision as it occurs outside the point of fixation, i.e. away from the center of gaze or, when viewed at large angles, in (or out of) the "corner of one's eye". The vast majority of the area in the visual field is included in the notion of peripheral vision.

  7. Binocular vision - Wikipedia

    en.wikipedia.org/wiki/Binocular_vision

    Binocular vision. Principle of binocular vision with horopter shown. In biology, binocular vision is a type of vision in which an animal has two eyes capable of facing the same direction to perceive a single three-dimensional image of its surroundings. Binocular vision does not typically refer to vision where an animal has eyes on opposite ...

  8. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    In software engineering, the terms frontend and backend (sometimes written as back end or back-end) refer to the separation of concerns between the presentation layer ( frontend ), and the data access layer ( backend) of a piece of software, or the physical infrastructure or hardware. In the client–server model, the client is usually ...

  9. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Overview. Rays of light travel from the object, through the picture plane, and to the viewer's eye. This is the basis for graphical perspective. Perspective works by representing the light that passes from a scene through an imaginary rectangle (the picture plane), to the viewer's eye, as if a viewer were looking through a window and painting ...