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  2. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge Revolution ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    There are a sizable amount of scams relating to Roblox, largely revolving around automated messages promoting scam websites, scam games designed to appear to give out free Robux, and invalid Robux codes. In the Roblox community, there are people known as "beamers" who compromise Roblox accounts to steal and sell their items on black markets.

  4. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs over 2,400 people. [1]

  5. MMO Family: Roblox CEO David Baszucki talks mobile ... - Engadget

    www.engadget.com/2012-12-26-mmo-family-roblox...

    Roblox Corporation launched the project about four months ago, and the beauty of it is that 99% of the code can be used for the mobile app, so it really came down to optimization. Baszucki told us ...

  6. MMO Family: Roblox CEO David Baszucki talks blocks, building ...

    www.engadget.com/2012-05-30-mmo-family-roblox...

    In this week's MMO Family, Roblox CEO David Baszucki took the time to speak with Massively about the past, present and future plans for the game. He's taken a physics-based simulation and built up ...

  7. How Roblox avoided the gaming graveyard and grew into a $2.5B ...

    techcrunch.com/2019/07/11/how-roblox-avoided-the...

    The company started an accelerator for developers and teams in 2015, and a conference the same year. In short, Roblox has left behind its slow, steady growth and moved into a period of high growth ...

  8. MMO Family: Roblox first impressions - Engadget

    www.engadget.com/2012-06-13-mmo-family-roblox...

    Free accounts get one world to build in, while upgraded member accounts get many more worlds as well as monthly Robux and access to a greater number of features.

  9. Roblox announces new game-creation tools and marketplace ...

    techcrunch.com/2019/08/12/roblox-announces-new...

    “The Roblox creator community thinks of things we could never imagine, and their continued growth is our future,” said David Baszucki, founder and CEO, Roblox, in a statement about the new tools.