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"Baby Shark" (Korean: 상어가족) is a children's song associated with a dance involving hand movements dating back to the late 20th century. In 2016, "Baby Shark" became very popular when Pinkfong, a South Korean entertainment company, released a version of the song on June 17, 2016, with a YouTube music video which went viral in social media, online video, and radio.
Shadow (voiced by Lee Sang Ho in Korean, Cristina Pucelli in English) is a grey male shark and Baby's archrival. Bait (voiced by Jeong Jae-heon in Korean, Rama Vallury in English) is a male purple tang who is one of Shadow's sidekicks. Switch (voiced by Kim Bona in Korean, Tara Strong in English) is a brown male angelfish who is one of Shadow's ...
"2 Phút Hơn" or "Hai Phút Hơn" (translates as "Over Two Minutes") is a 2020 Vinahouse house [1] song by Pháo. Several remixes of the song were made. [2] One by DJ/producer Kaiz was released on November 28, 2020, and gained global popularity, [3] [4] one of a number of Vietnamese songs to become popular on TikTok through its dance covers.
Billboard reports Pinkfong's so-catchy-it-hurts children's song has become the first video to reach 10 billion views on YouTube. And no one is likely to catch it any time soon — Luis Fonsi's ...
Both the Baby Shark movie and show are co-produced by Nickelodeon’s Animation Studios and Pinkfong, the South Korean children’s entertainment company which first uploaded the original “Baby ...
Just last month the original Baby Shark video and its impossibly catchy song set a record with 10 billion views on YouTube. Now, Baby Shark is going to become a movie with a release date planned ...
On March 12, 1999, S.J. Sharkie was involved an incident during the pre-game festivities for that evening's Sharks vs. Red Wings game. During an attempted rappel from the rafters of SAP Center at San Jose (then known as San Jose Arena ), Sharkie's jersey became entangled in the rope and rappel equipment, leaving Sharkie hanging approximately 40 ...
Video games are in an ideal position to tap into the transformative power at the center of young-adult stories. This is partly thanks to the way video games demand that the player directly ...