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  2. Operator overloading - Wikipedia

    en.wikipedia.org/wiki/Operator_overloading

    Operator overloading is syntactic sugar, and is used because it allows programming using notation nearer to the target domain [ 1] and allows user-defined types a similar level of syntactic support as types built into a language. It is common, for example, in scientific computing, where it allows computing representations of mathematical ...

  3. Run-time type information - Wikipedia

    en.wikipedia.org/wiki/Run-time_type_information

    Run-time type information. In computer programming, run-time type information or run-time type identification ( RTTI) [ 1] is a feature of some programming languages (such as C++, [ 2] Object Pascal, and Ada [ 3]) that exposes information about an object's data type at runtime. Run-time type information may be available for all types or only to ...

  4. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    C++ also contains the type conversion operators const_cast, static_cast, dynamic_cast, and reinterpret_cast. The formatting of these operators means that their precedence level is unimportant. Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence ...

  5. Association (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Association_(object...

    In object-oriented programming, association defines a relationship between classes of objects that allows one object instance to cause another to perform an action on its behalf. This relationship is structural, because it specifies that objects of one kind are connected to objects of another and does not represent behaviour . Top: A ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming ( OOP) is a programming paradigm based on the concept of objects, [ 1] which can contain data and code: data in the form of fields (often known as attributes or properties ), and code in the form of procedures (often known as methods ).

  7. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    Builder pattern. The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming. The builder pattern separates the construction of a complex object from its representation. It is one of the 23 classic design patterns described in the book Design Patterns (often ...

  8. Virtual class - Wikipedia

    en.wikipedia.org/wiki/Virtual_class

    Virtual class. In object-oriented programming, a virtual base class is a nested inner class whose functions and member variables can be overridden and redefined by subclasses of an outer class. [ 1] Virtual classes are analogous to virtual functions . The run time type of a virtual class depends on the run time type of an object of the outer class.

  9. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Object lifetime. In object-oriented programming (OOP), object lifetime is the period of time between an object's creation and its destruction. In some programming contexts, object lifetime coincides with the lifetime of a variable that represents the object. In other contexts – where the object is accessed by reference – object lifetime is ...