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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  4. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes. Minetest provides two play style options across games: Enable Damage and Creative Mode . Disabling damage prevents dying, thus losing items and the possible frustration it might cause and Creative Mode provides players with infinite resources ...

  5. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Xbox Game Studios (2014–present) Mojang Studios[ a] is a Swedish video game developer based in Stockholm. The studio is best known for developing the sandbox and survival game Minecraft, the best-selling video game of all time . Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications ...

  6. Wikipedia:How to create a page - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:How_to_create_a_page

    Click edit on any accessible page; Surround the page title you want to create in doubled brackets, e.g., [[Proposed Title]]; Click the Show previewbutton (notthe Publish changes button); Click on the red link revealed. Method 3: saving a red link. Often you will want to have easy continuing access to a page you create.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  8. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    v. t. e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display.

  9. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft is a media franchise developed from and centered around the video game of the same name. Primarily developed by Mojang Studios, the franchise consists of five video games, along with various books, merchandise, events, and an upcoming theatrical film. Microsoft acquired Mojang Studios in 2014, alongside the Minecraft franchise and its ...

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