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  2. Jerry Lawson, a self-taught engineer, gave us video game ...

    www.engadget.com/2015-02-20-jerry-lawson-game...

    It's hard to fathom today, but trying to make removable game cartridges was an incredibly new concept in the '70s. Lawson and his team at Fairchild had no clue how the cartridges would fare after ...

  3. How esports can save colleges | TechCrunch

    techcrunch.com/.../16/how-esports-can-save-colleges

    Forbes wrote back in 2019 that college enrollments were down two million students in that decade. Add onto that the preliminary data we are getting on the effect of COVID on colleges, we could see ...

  4. College esports in the United States - Wikipedia

    en.wikipedia.org/wiki/College_esports_in_the...

    College esports in the United States began around 2009. Various schools began forming esports clubs to play any number of video games in collegiate tournaments. While there are thousands of schools that participate in collegiate esports competitions, in 2018, there were at least 73 college varsity esports programs, and by 2019 over 130 college ...

  5. National Association of Collegiate Esports - Wikipedia

    en.wikipedia.org/wiki/National_Association_of...

    nacesports .org. The National Association of Collegiate Esports ( NACE) is a North American collegiate esports association founded in 2016. [1] It is a nonprofit membership association organized by and on behalf of its members. With its members they are developing structure and tools needed to advance collegiate esports.

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  7. A new generation of high school athletes will play eSports

    www.engadget.com/2018-05-14-a-new-generation-of...

    Many teachers (and parents) still see video games as a waste of time. Teens looking for competitive team play could previously only find it in the unsung volunteer efforts of online leagues.

  8. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. [1] The video game industry has grown from niche to ...

  9. 'Two Point Campus' is a silly, fantastical, college life ...

    www.engadget.com/two-point-campus-e3-190710765.html

    SEGA / Two Point. Forget Elden Ring and Tiny Tina’s Wonderlands, my most-hyped title of E3 2021 (so far) is Two Point Campus, a sim game set on a college campus. Though leaked on the Microsoft ...