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  2. HandBrake - Wikipedia

    en.wikipedia.org/wiki/HandBrake

    HandBrake's backend contains comparatively little original code; the program is an integration of many third-party audio and video libraries, both codecs (such as FFmpeg, x264, and x265) and other components such as video deinterlacers (referred to as "filters").

  3. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures particularly in distributed ...

  4. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    Python. PyCharm – Cross-platform Python IDE with code inspections available for analyzing code on-the-fly in the editor and bulk analysis of the whole project. PyDev – Eclipse-based Python IDE with code analysis available on-the-fly in the editor or at save time. Pylint – Static code analyzer.

  5. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [ 1][ 2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...

  6. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    In programming languages, a closure, also lexical closure or function closure, is a technique for implementing lexically scoped name binding in a language with first-class functions. Operationally, a closure is a record storing a function [a] together with an environment. [1] The environment is a mapping associating each free variable of the ...

  7. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    v. t. e. Coding conventions are a set of guidelines for a specific programming language that recommend programming style, practices, and methods for each aspect of a program written in that language. These conventions usually cover file organization, indentation, comments, declarations, statements, white space, naming conventions, programming ...

  8. Elizebeth Smith Friedman - Wikipedia

    en.wikipedia.org/wiki/Elizebeth_Smith_Friedman

    Elizebeth Smith Friedman (August 26, 1892 – October 31, 1980) was an American cryptanalyst and author who deciphered enemy codes in both World Wars and helped to solve international smuggling cases during Prohibition. Over the course of her career, she worked for the United States Treasury, Coast Guard, Navy and Army, and the International ...

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes can produce objects of the same (abstract) type (depending on type system). For example, the type (interface) Stack might be implemented by SmallStack that ...