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  2. Decision table - Wikipedia

    en.wikipedia.org/wiki/Decision_table

    Decision tables are a concise visual representation for specifying which actions to perform depending on given conditions. Decision table is the term used for a Control table or State-transition table in the field of Business process modeling; they are usually formatted as the transpose of the way they are formatted in Software engineering .

  3. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp. A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their ...

  4. Flow process chart - Wikipedia

    en.wikipedia.org/wiki/Flow_process_chart

    The first structured method for documenting process flow, e.g., in flow shop scheduling, the flow process chart, was introduced by Frank and Lillian Gilbreth to members of ASME in 1921 as the presentation "Process Charts, First Steps in Finding the One Best Way to Do Work". [ 2] The Gilbreths' tools quickly found their way into industrial ...

  5. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Control flow. v. t. e. In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  7. Flow chart language - Wikipedia

    en.wikipedia.org/wiki/Flow_chart_language

    Flow chart language (FCL) is a simple imperative programming language designed for the purposes of explaining fundamental concepts of program analysis and specialization, in particular, partial evaluation. The language was first presented in 1989 by Carsten K. Gomard and Neil D. Jones. [1] It later resurfaced in their book with Peter Sestoft [2 ...

  8. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. [ 1] Booth's algorithm is of interest in the study of computer ...

  9. Escape sequences in C - Wikipedia

    en.wikipedia.org/wiki/Escape_sequences_in_C

    In the C programming language, an escape sequence is specially delimited text in a character or string literal that represents one or more other characters to the compiler. It allows a programmer to specify characters that are otherwise difficult or impossible to specify in a literal. An escape sequence starts with a backslash ( \) called the ...