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The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2] and then released the software as open source licensed under the New BSD free software ...
zlib License [ 1][ 2] Website. www .sfml-dev .org. Simple and Fast Multimedia Library ( SFML) is a cross-platform software development library designed to provide a simple application programming interface (API) to various multimedia components in computers. It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java ...
FLTK. Fast Light Toolkit ( FLTK) [ 3] is a cross-platform widget (graphical control element) library for graphical user interfaces (GUIs), developed by Bill Spitzak and others. Made to accommodate 3D graphics programming, it has an interface to OpenGL, but it is also suitable for general GUI programming. Using its own widget, drawing and event ...
It allows vector graphics to be written in Writer. Logo3D is a tridimensional version of Logo. POOL is a dialect of Logo with object-oriented extensions, implemented in 2014. POOL programs are compiled and run in the graphical IDE on Microsoft Windows. A simplified, cross-platform environment is available for systems supporting .NET Framework.
Blender – Computer graphics software featuring modeling, sculpting, texturing, rigging, simulation, rendering, camera tracking, video editing, and compositing. MakeHuman. OpenFX – Modeling and animation software with a variety of built-in post processing effects. Seamless3d – Node-driven 3D modeling software.
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
Cairo (graphics) Cairo (stylized as cairo) is an open-source graphics library that provides a vector graphics -based, device-independent API for software developers. It provides primitives for two-dimensional drawing across a number of different backends. Cairo uses hardware acceleration [ 4] when available.
Visualization Library was designed to: Implement an intuitive, thin and portable C++ wrapper around OpenGL 4. Be fully compatible with older versions of OpenGL (1.x, 2.x and 3.x). Deliver the features and performances of modern GPUs also to non-gaming applications, like virtual reality, scientific and medical visualization, simulators, training ...