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  2. Java 2D - Wikipedia

    en.wikipedia.org/wiki/Java_2D

    java.awt.print The library of tools for writing to paper. Basic concepts. These objects are a necessary part of every Java 2D drawing operation. Shapes. A shape in Java 2D is a boundary which defines an inside and an outside. Pixels inside the shape are affected by the drawing operation, those outside are not.

  3. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL ( JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [1] [2] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems. Since 2010, it has been an independent open-source project under a BSD ...

  4. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    An animation that shows how the turtle is used to create graphics by combining forward and turn commands while a pen is touching the paper. A spiral drawn with an iterative turtle graphics algorithm. A turtle graphic pattern drawn with a Python program. The turtle has three attributes: a location, an orientation (or direction), and a pen.

  5. Google's Grasshopper coding class for beginners comes to the ...

    techcrunch.com/2019/10/08/googles-grasshopper...

    Android, Google, developers, Google Search, Javascript, mobile app, HTML, programming languages, consumer, codecademy, web programming, code editor Robotics MIT’s soft robotic system is designed ...

  6. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere ( WORA ), [16] meaning that compiled Java code can run on all platforms that support Java without the ...

  7. Java 3D - Wikipedia

    en.wikipedia.org/wiki/Java_3D

    Java 3D is a scene graph -based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process. A Java 3D scene graph is a directed acyclic graph (DAG).

  8. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...

  9. Java (software platform) - Wikipedia

    en.wikipedia.org/wiki/Java_(software_platform)

    Java Platform, Standard Edition (Java SE) is a computing platform for development and deployment of portable code for desktop and server environments. [16] Java SE was formerly known as Java 2 Platform, Standard Edition (J2SE). The platform uses the Java programming language and is part of the Java software-platform family.