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Portal 2 is a 2011 puzzle-platform game developed by Valve for Windows, Mac OS X, Linux, PlayStation 3, and Xbox 360. The digital PC version is distributed online by Valve's Steam service, while all retail editions were distributed by Electronic Arts. A port for the Nintendo Switch was included as part of Portal: Companion Collection .
Portal: Revolution is a 2024 modification for Portal 2 created by Second Face Software. As with the official Portal games, it is a puzzle-platform game that involves using portals to navigate test chambers. It also adds several new mechanics, such as suction vents and paired laser cubes. Taking place prior to the events of Portal 2, players ...
The New Revised Standard Version ( NRSV) is a translation of the Bible in contemporary English. Published in 1989 by the National Council of Churches, [ 8] the NRSV was created by an ecumenical committee of scholars "comprising about thirty members". [ 9] The NRSV relies on recently published critical editions of the original Hebrew, Aramaic ...
A brief history of hidden Portal-related messages. The three image files encoded in the sound turn out to be slides detailing the ARG that led to the reveal of some Portal 2 info -- also using ...
Tom’s Hardware reports that the Ryzen 1000, 2000 and 3000 series along with the Threadripper 1000 and 2000 won’t get the security patch, as AMD said its older products are "outside the ...
Updated Fri, Apr 29, 2011 · 1 min read. Far be it from us to spoil even one second of Portal 2 for those who haven't finished it, but for those who have, Rock, Paper, Shotgun has posted a great ...
Linux. Release. WW: April 18, 2014. Genre (s) Puzzle-platform. Mode (s) Single-player. Thinking with Time Machine is a 2014 modification for Portal 2 developed by Ruslan "Stridemann" Rybka, and released by SignHead Studio. The player controls Chell, the protagonist of the Portal series, wields the portal gun, while the gameplay revolves around ...
In so many words, the level creation tool for the PC version of Portal 2 gets another layer of interaction on top of the placement of, say, platforms or boxes. "If you give us a lesson plan, we ...