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  2. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life is an online multimedia computing platform that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online virtual world. Developed and owned by the San Francisco –based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and ...

  3. Snowglobe viewer 1.1 released for Second Life - Engadget

    www.engadget.com/2009-08-04-snowglobe-viewer-1-1...

    Updated Tue, Aug 4, 2009 · 2 min read. Snowglobe, Linden Lab's community-developed after-market Second Life viewer has hit another milestone with a 1.1 release. This version mostly focuses on bug ...

  4. Massively's guide to reducing your Second Life lag ... - Engadget

    www.engadget.com/2008-09-29-massivelys-guide-to...

    Turn off visible property lines in the viewer, if you have it enabled (Pull down the View menu and make sure the item Property Lines is not checked). Rendering visible property lines can cut your ...

  5. Imprudence 1.2 viewer for Second Life - Engadget

    www.engadget.com/2009-11-27-imprudence-1-2...

    A Brief Guide to Imprudence 1.2. Imprudence 1.2 adds many new features, fixes, and improvements to the viewer experience. Here are a just few of the new features and improvements since Imprudence ...

  6. Imprudence 1.1.0 for Second Life - Engadget

    www.engadget.com/2009-06-07-imprudence-1-1-0-for...

    Imprudence viewer 1.0 is available for Linux (45MB), Windows (26MB) and Mac (56MB), or go to the project's download page where you can also get the source code under the GPL license.

  7. Template : Latest stable software release/Second Life Viewer

    en.wikipedia.org/.../Second_Life_Viewer

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Pages for logged out editors learn more

  8. A look at METAbolt -- a non-graphical Second Life viewer

    www.engadget.com/2008-05-09-a-look-at-metabolt-a...

    When we heard someone had written a text-based Second Life client for computers that just couldn't hack the graphics, we were sort of expecting something like a regular graphical client, except ...

  9. Massively's guide to reducing your Second Life lag: The network

    www.engadget.com/2008-09-29-massivelys-guide-to...

    3. The network This is a tricky one, but it is one we have at least some influence over. First, we need to know how to detect it. Once again, go back to the statistics display (press SHIFT CONTROL ...