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Python syntax and semantics. A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java ...
Data type. In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these values as machine types. [1] A data type specification in a program constrains the possible ...
Python uses the + operator for string concatenation. Python uses the * operator for duplicating a string a specified number of times. The @ infix operator. It is intended to be used by libraries such as NumPy for matrix multiplication. The syntax :=, called the "walrus operator", was introduced in Python 3.8. It assigns values to variables as ...
Values of reference type refer to objects allocated in the heap, whereas values of value type are contained either on the call stack (in the case of local variables and function parameters) or inside their containing entities (in the case of fields of objects and array elements).
Ordered arrangements of k elements of a set S, where repetition is allowed, are called k-tuples. They have sometimes been referred to as permutations with repetition, although they are not permutations in the usual sense. They are also called words over the alphabet S. If the set S has n elements, the number of k-tuples over S is .
Assignment (computer science) In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location (s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages, the assignment statement (or expression) is a fundamental construct.
Immutable object. In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3] In some cases, an object is considered immutable even ...
String (computer science) Strings are typically made up of characters, and are often used to store human-readable data, such as words or sentences. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length ...