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  2. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs over 2,400 people. [1]

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    The beta version of Roblox was created by co-founders David Baszucki and Erik Cassel in 2004 under the name DynaBlocks. Baszucki started testing the first demos that year. In 2005, the company changed its name to Roblox. 2006–2013. Roblox officially launched on September 1, 2006.

  4. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge Revolution ...

  5. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  6. Founders Dave Baszucki and Erik Cassel first worked together on a physics simulation engine called Knowledge Revolution before founding Roblox in 2004 (then known as Dynablox).

  7. You can now delete your selfies from ID.me’s website - Engadget

    www.engadget.com/you-can-now-delete-your-selfies...

    Beginning today, any ID.me account holders who wish to delete their presence on the site can do so by simply visiting account.id.me. Don’t worry if you don’t get around to it. ID.me will ...

  8. David Baszucki, - Engadget

    www.engadget.com/about/editors/david-baszucki

    David Baszucki is the founder and CEO of ROBLOX. A pioneer in pushing the boundaries of the imagination, David has helped champion millions of young and up-and-coming developers in the video game ...

  9. How Roblox avoided the gaming graveyard and grew into a $2.5B ...

    techcrunch.com/2019/07/11/how-roblox-avoided-the...

    The company started an accelerator for developers and teams in 2015, and a conference the same year. In short, Roblox has left behind its slow, steady growth and moved into a period of high growth ...