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  2. Repeated game - Wikipedia

    en.wikipedia.org/wiki/Repeated_game

    Example 2 shows a two-stage repeated game with a unique Nash equilibrium. Because there is only one equilibrium here, there is no mechanism for either player to threaten punishment or promise reward in the game's second round. As such, the only strategy that can be supported as a subgame perfect Nash equilibrium is that of playing the game's ...

  3. Nash equilibrium - Wikipedia

    en.wikipedia.org/wiki/Nash_equilibrium

    A game can have more than one Nash equilibrium. Even if the equilibrium is unique, it might be weak: a player might be indifferent among several strategies given the other players' choices. It is unique and called a strict Nash equilibrium if the inequality is strict so one strategy is the unique best response:

  4. Folk theorem (game theory) - Wikipedia

    en.wikipedia.org/wiki/Folk_theorem_(game_theory)

    In game theory, folk theorems are a class of theorems describing an abundance of Nash equilibrium payoff profiles in repeated games ( Friedman 1971 ). [1] The original Folk Theorem concerned the payoffs of all the Nash equilibria of an infinitely repeated game. This result was called the Folk Theorem because it was widely known among game ...

  5. Subgame perfect equilibrium - Wikipedia

    en.wikipedia.org/wiki/Subgame_perfect_equilibrium

    Because of this, all games prior to the last subgame will also play the Nash equilibrium to maximize their single-period payoffs. If a stage-game in a finitely repeated game has multiple Nash equilibria, subgame perfect equilibria can be constructed to play non-stage-game Nash equilibrium actions, through a "carrot and stick" structure.

  6. Cooperative bargaining - Wikipedia

    en.wikipedia.org/wiki/Cooperative_bargaining

    According to Walker, [3] Nash's bargaining solution was shown by John Harsanyi to be the same as Zeuthen's solution [4] of the bargaining problem. The Nash bargaining game is a simple two-player game used to model bargaining interactions. In the Nash bargaining game, two players demand a portion of some good (usually some amount of money).

  7. Grim trigger - Wikipedia

    en.wikipedia.org/wiki/Grim_trigger

    Grim trigger. In game theory, grim trigger (also called the grim strategy or just grim) is a trigger strategy for a repeated game. Initially, a player using grim trigger will cooperate, but as soon as the opponent defects (thus satisfying the trigger condition), the player using grim trigger will defect for the remainder of the iterated game ...

  8. Equilibrium selection - Wikipedia

    en.wikipedia.org/wiki/Equilibrium_selection

    The dynamics of equilibrium selection for repeated games can be illustrated with a two-period game. With every action from the players in one period, a new subgame is initiated based on that action profile. For the Nash Equilibrium of the entire game, a subgame perfect equilibrium of every game is required.

  9. Matching pennies - Wikipedia

    en.wikipedia.org/wiki/Matching_pennies

    Matching pennies is used primarily to illustrate the concept of mixed strategies and a mixed strategy Nash equilibrium. [1] This game has no pure strategy Nash equilibrium since there is no pure strategy (heads or tails) that is a best response to a best response. In other words, there is no pair of pure strategies such that neither player ...