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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...

  3. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    Function pointer. A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function, which can be invoked and passed arguments just as in a normal function call. Such an invocation is also known as an "indirect ...

  4. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    Type punning. In computer science, a type punning is any programming technique that subverts or circumvents the type system of a programming language in order to achieve an effect that would be difficult or impossible to achieve within the bounds of the formal language. In C and C++, constructs such as pointer type conversion and union — C++ ...

  5. Reference (C++) - Wikipedia

    en.wikipedia.org/wiki/Reference_(C++)

    Reference (C++) In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C. The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype ...

  6. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Placement syntax. In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and ...

  7. Reference (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reference_(computer_science)

    Reference (computer science) In computer programming, a reference is a value that enables a program to indirectly access a particular datum, such as a variable 's value or a record, in the computer 's memory or in some other storage device. The reference is said to refer to the datum, and accessing the datum is called dereferencing the reference.

  8. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointer. In computer science, a smart pointer is an abstract data type that simulates a pointer while providing added features, such as automatic memory management or bounds checking. Such features are intended to reduce bugs caused by the misuse of pointers, while retaining efficiency. Smart pointers typically keep track of the memory ...

  9. Allocator (C++) - Wikipedia

    en.wikipedia.org/wiki/Allocator_(C++)

    Allocator (C++) In C++ computer programming, allocators are a component of the C++ Standard Library. The standard library provides several data structures, such as list and set, commonly referred to as containers. A common trait among these containers is their ability to change size during the execution of the program.