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  2. The Keys to the White House - Wikipedia

    en.wikipedia.org/wiki/The_Keys_to_the_White_House

    The Keys to the White House. The Keys to the White House is a prediction system for determining the outcome of presidential elections in the United States. It was developed by American historian Allan Lichtman and Russian geophysicist Vladimir Keilis-Borok in 1981, adapting prediction methods that Keilis-Borok designed for earthquake prediction.

  3. 270toWin - Wikipedia

    en.wikipedia.org/wiki/270towin

    Current status. Online. 270toWin is an American political website that projects who will win United States presidential, House of Representatives, Senate, and gubernatorial elections and allows users to create their electoral maps. [3] It also tracks the results of United States presidential elections by state throughout the country's history.

  4. Simulation hypothesis - Wikipedia

    en.wikipedia.org/wiki/Simulation_hypothesis

    In 2001, philosopher Nick Bostrom proposed the simulation argument, which suggests that if a civilization becomes capable of creating conscious simulations, it could generate so many simulated beings that a randomly chosen conscious entity would almost certainly be in a simulation.

  5. A running tab of what tech people think about whether we're ...

    techcrunch.com/2016/06/24/a-running-tab-of-what...

    It all more or less started when Tesla Motors CEO (and soon to be SolarCity CEO — check one off for the simulation argument there) Elon Musk made a claim at the Code Conference that there’s ...

  6. Is life nothing more than a fancy computer simulation?

    techcrunch.com/2010/06/10/is-life-nothing-more...

    One of the main ideas of this theory is that, as you zoom in and in on a video game world (The Sims, World of Warcraft, Fable, etc.) things start to pixelate.No matter how good a game looks on ...

  7. Gaming the system: Edward Thorp and the wearable computer ...

    www.engadget.com/2013-09-18-edward-thorp-father...

    A pull on the cable curled the finger in a summons." During their tests, Thorp and Shannon found that the computer gave the wearer a 44 percent edge in roulette - more than enough to make it worth ...

  8. Wheeler's delayed-choice experiment - Wikipedia

    en.wikipedia.org/wiki/Wheeler's_delayed-choice...

    John Wheeler's original discussion of the possibility of a delayed choice quantum appeared in an essay entitled "Law Without Law," which was published in a book he and Wojciech Hubert Zurek edited called Quantum Theory and Measurement, pp 182–213. He introduced his remarks by reprising the argument between Albert Einstein, who wanted a ...

  9. Experience machine - Wikipedia

    en.wikipedia.org/wiki/Experience_machine

    The experience machine or pleasure machine is a thought experiment put forward by philosopher Robert Nozick in his 1974 book Anarchy, State, and Utopia. [ 1 ] It is an attempt to refute ethical hedonism by imagining a choice between everyday reality and an apparently preferable simulated reality. A primary thesis of hedonism is that "pleasure ...