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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python syntax and semantics. A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java ...

  3. Programming language design and implementation - Wikipedia

    en.wikipedia.org/wiki/Creation_of_a_Programming...

    Programming language design and implementation. Programming languages are typically created by designing a form of representation of a computer program, and writing an implementation for the developed concept, [1] usually an interpreter or compiler. Interpreters are designed to read programs, usually in some variation of a text format, and ...

  4. Zen of Python - Wikipedia

    en.wikipedia.org/wiki/Zen_of_Python

    An idea or piece of code which closely follows the most common idioms of the Python language, rather than implementing code using concepts common to other languages. For example, a common idiom in Python is to loop over all elements of an iterable using a for statement. Many other languages don’t have this type of construct, so people ...

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Unless semantics of Python are changed, but in many cases speedup is possible with few or no changes in the Python code. The faster Julia source code can then be used from Python, or compiled to machine code, and based that way. Nuitka compiles Python into C. Numba uses LLVM to compile a subset of Python to machine code. Pythran compiles a ...

  6. Design by contract - Wikipedia

    en.wikipedia.org/wiki/Design_by_contract

    A design by contract scheme. Design by contract ( DbC ), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software . It prescribes that software designers should define formal, precise and verifiable interface specifications for software components, which extend the ...

  7. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    In object-oriented programming languages such as Java, reflection allows inspection of classes, interfaces, fields and methods at runtime without knowing the names of the interfaces, fields, methods at compile time. It also allows instantiation of new objects and invocation of methods. Reflection is often used as part of software testing, such ...

  8. 6 technologists discuss how no-code tools are changing ...

    techcrunch.com/2022/03/10/6-technologists...

    Low-code platforms will change the day-to-day work of a traditional software developer by incorporating automation and standardization to lower friction, errors and technical debt while improving ...

  9. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.

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