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  2. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    Release. May 29, 2015. ( early access) Genre (s) Vehicle simulation. Mode (s) Single-player. BeamNG.drive is a vehicle simulation game developed and published by Bremen -based video game developer BeamNG GmbH. The game features soft-body physics to simulate realistic handling and damage to vehicles.

  3. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.

  4. KartKraft - Wikipedia

    en.wikipedia.org/wiki/KartKraft

    KartKraft is a karting racing simulator game that emphasizes realistic physics. [1] [2] [3] It was originally created by Australian independent developer Black Delta which in 2021 was acquired by Motorsport Games. After being in Early Access on the Steam store since November 2018, the game was officially released on January 26, 2022.

  5. Anyone can use NVIDIA's physics simulation engine - Engadget

    www.engadget.com/2018-12-03-nvidia-physx-open...

    Introducing PhysX SDK 4.0. Watch on. NVIDIA isn't just showing off its Titan RTX GPU and some clever AI demos -- it also has big news for anyone interested in more realistic computer physics. The ...

  6. Gran Turismo 7's more realistic physics update is launching ...

    www.engadget.com/gran-tourismo-7s-more-realistic...

    Yesterday's Gran Turismo 7 game update 1.49 introduced all-new physics that have added extra realism and generally improved gameplay. However, the change is also causing some bizarre problems in ...

  7. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations, which made death animations more realistic.

  8. List of space flight simulation games - Wikipedia

    en.wikipedia.org/wiki/List_of_space_flight...

    t. e. This is a sourced index of commercial space flight simulation games. The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators. A space flight simulator game is software that ...

  9. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Unlike most other racing games at the time, Indianapolis 500 attempted to simulate realistic physics and telemetry, such as its portrayal of the relationship between the four contact patches and the pavement, as well as the loss of grip when making a high-speed turn, forcing the player to adopt a proper racing line and believable throttle-to ...

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