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  2. OpenAI's Sora video-generating model can render video games ...

    techcrunch.com/2024/02/15/openais-sora-video...

    In an experiment, OpenAI fed Sora prompts containing the word “Minecraft” and had it render a convincingly Minecraft-like HUD and game — and the game’s dynamics, including physics ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Vintage Story - Wikipedia

    en.wikipedia.org/wiki/Vintage_Story

    Mode (s) Single-player, multiplayer. Vintage Story is a sandbox survival game developed and published by Anego Studios. The founders of Anego Studios, Tyron and Irena Madlener, began development on a standalone version of an earlier mod for Minecraft called Vintagecraft. An old version of the game is available for free download. [1]

  5. Irrlicht Engine - Wikipedia

    en.wikipedia.org/wiki/Irrlicht_Engine

    Irrlicht (pronounced [ˈɪʁlɪçt] in German) is an open-source game engine written in C++.It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, [1] Symbian, [2] iPhone, [3] AmigaOS 4, [4] Sailfish OS via a Qt/QML wrapper, [5 ...

  6. Anyone can use NVIDIA's physics simulation engine - Engadget

    www.engadget.com/2018-12-03-nvidia-physx-open...

    Introducing PhysX SDK 4.0. Watch on. NVIDIA isn't just showing off its Titan RTX GPU and some clever AI demos -- it also has big news for anyone interested in more realistic computer physics. The ...

  7. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.

  8. Play the original 'Minecraft' in your browser, for free

    www.engadget.com/2019-05-09-minecraft-classic...

    Since Classic was only the second phase in the game's development cycle, its features are pretty limited. You'll only have 32 blocks to work with, most of which are dyed wool, and it's strictly ...

  9. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    Ageia - now a subsidiary of Nvidia - provides a particle system and other game physics API that is used in many games, including Unreal Engine 3 games. Both GameMaker Studio and Unity provide a two-dimensional particle system often used by indie, hobbyist, or student game developers, though it cannot be imported into other engines. Many other ...

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