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  2. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  4. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  5. The Seven Constants Of Game Design, Part One | TechCrunch

    techcrunch.com/2014/07/20/constants-of-game-design-1

    1. Fascination. In an older version of this idea I used to say that “fun” was the first constant, but fun is a fuzzy word for many people to parse, and for new wave game designers it’s a ...

  6. The Seven Constants Of Game Design, Part Two | TechCrunch

    techcrunch.com/2014/07/27/constants-of-game-design-2

    5. Time. All games are designed in loops. The player does something, something happens and the state of the game updates such that she can do something else, and around and around it goes. There ...

  7. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [2] 100%.

  9. Ubisoft put an official video game design course inside a ...

    www.engadget.com/2019-09-25-ubisoft-video-game...

    The online course is called Game Creators' Odyssey, and it teaches students the video game development process through the story of Nagato, a feudal Japan-era ninja. Engadget. Login.