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  2. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  3. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  4. Video game publisher - Wikipedia

    en.wikipedia.org/wiki/Video_game_publisher

    A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer.. They often finance the development, sometimes by paying a video game developer (the publisher calls this external development) and sometimes by paying an internal staff of developers called a studio.

  5. How This Teen Turned Her High School Internship Into A Game ...

    techcrunch.com/2015/01/17/how-this-teen-turned...

    Out since fall, the game still gets updates and has received an average of five stars from reviews of all versions on the App Store. Raguimov is officially a Game Designer at JumpStart, working on ...

  6. Hitting the Books: An analog computer ushered in the video ...

    www.engadget.com/hitting-the-books-becoming-a...

    In his latest book, Becoming a Video Game Designer, journalist Daniel Noah Halpern examines the career of gaming titan Tom Cadwell from his roots at MIT, where he became one of the world’s top ...

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  8. Ubisoft put an official video game design course inside a ...

    www.engadget.com/2019-09-25-ubisoft-video-game...

    Wed, Sep 25, 2019 · 1 min read. 1 / 2. Ubisoft. Ubisoft has teamed up with Concordia University to create a video game design course that could keep students engaged all throughout its duration ...

  9. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [ 8 ] [ 9 ] [ 10 ] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.