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  2. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DirectX Raytracing ( DXR) is a feature introduced in Microsoft 's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000 series, AMD Radeon RX 7000 series, Intel Arc A series, or Nvidia GeForce 20, 30, or 40 ...

  3. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  4. Microsoft's DirectX 12 Ultimate brings ray tracing effects to ...

    www.engadget.com/2020-03-19-microsoft-directx-12...

    A new inline ray tracing technique gives more control over the lighting effects that make more sense for certain games, GPU shaders can invoke ray tracing without talking to the CPU and streaming ...

  5. RDNA 2 - Wikipedia

    en.wikipedia.org/wiki/RDNA_2

    Real-time hardware accelerated ray tracing is a new feature for RDNA 2 which is handled by a dedicated ray accelerator inside each CU. [10] Ray tracing on RDNA 2 relies on the more open DirectX Raytracing protocol rather than the Nvidia RTX protocol.

  6. NVIDIA's RTX GPUs now support DirectX 12 Ultimate - Engadget

    www.engadget.com/nvidia-geforce-drivers-directx...

    Announced earlier this year, the collection of developer APIs unifies support for several next-generation rendering techniques, including ray tracing, variable-rate shading (VRS), mesh shaders and ...

  7. NVIDIA RTX 3070 review: A hot rod GPU for the practical gamer

    www.engadget.com/nvidia-rtx-3070-review-ray...

    NVIDIA claims the RTX 3070 is capable of performing 20.3 shader teraflops and 39.7 ray tracing teraflops, both of which are a measurement of its overall computing capability. In comparison, it ...

  8. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer scientist Alan Turing. The architecture was first introduced in August 2018 at SIGGRAPH 2018 in the workstation-oriented Quadro RTX cards, [ 2] and one week later at Gamescom in consumer ...

  9. Ray tracing explained: The future of hyper-realistic graphics

    www.engadget.com/2018-04-16-the-future-of-ray...

    Ray tracing has long been gaming's holy grail. A method of creating hyper-realistic lighting and graphics, for years ray tracing has been promised as the technology that will take games the next ...