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  2. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  3. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing (physics) In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflect off surfaces, complicating analysis.

  4. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    List of ray tracing software. Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software. Software.

  5. NVIDIA’s RTX ray tracing put to the test - Engadget

    www.engadget.com/2019-03-23-upscaled-episode1...

    Metro: Exodus is the first game to use the RTX cards to enable ray-traced global illumination. This is a lighting system that promises to get us closer to photorealistic light and shadows in the game.

  6. Ray tracing explained: The future of hyper-realistic graphics

    www.engadget.com/2018-04-16-the-future-of-ray...

    Session Id: 3ulhgl9q (Pls: 7433c596-8bad-464f-87b1-96bcd8022acd) Ray tracing has long been gaming's holy grail. A method of creating hyper-realistic lighting and graphics, for years ray tracing ...

  7. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility in the level of detail and functionality available, they also operate at different levels of computational demand and complexity. Graphics artists can choose from a variety of light sources ...

  8. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia OptiX is part of Nvidia DesignWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray tracing is a part, not just the ray tracing itself. This is meant to allow the OptiX engine to execute the larger algorithm without application-side changes.

  9. NVIDIA shows how much ray-tracing sucks on older GPUs - Engadget

    www.engadget.com/2019-04-11-nvidia-shows-how...

    NVIDIA recently announced that ray-tracing is coming to older Pascal GPUs, and now it has detailed how well -- or not well, rather -- it will actually work. If you're happy with basic effects, the ...