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  2. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces." [1] Since then, it has been used both in pre-rendered and realtime scenes in many console and PC games.

  3. List of best-selling video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_video...

    e. This is a list of video games that have sold the highest number of software units worldwide. The best-selling video game to date is Minecraft, a sandbox game released by Mojang in November 2011 for a wide range of PC, mobile and console platforms, selling more than 300 million copies across all platforms. Grand Theft Auto V and EA's Tetris ...

  4. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    DirectX High-Level Shader Language. The High-Level Shading Language (HLSL) is a C-style shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language.

  5. Play the original 'Minecraft' in your browser, for free

    www.engadget.com/2019-05-09-minecraft-classic...

    Since Classic was only the second phase in the game's development cycle, its features are pretty limited. You'll only have 32 blocks to work with, most of which are dyed wool, and it's strictly ...

  6. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library ( LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL . The primary goal of the project is to ...

  7. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    shader-db is a collection of about 20,000 shaders gathered from various computer games and benchmarks as well as some scripts to compile these and collect some statistics. Shader-db is intended to help validate an optimization. It was noticed that an unexpected number of shaders are not hand-written but generated.

  8. I played 'Minecraft' with Microsoft's HoloLens - Engadget

    www.engadget.com/2015-07-08-minecraft-hololens...

    I played 'Minecraft' with Microsoft's HoloLens. nick summers. Senior Editor. Updated Wed, Jul 8, 2015 ยท 7 min read. "Try to look straight," a Microsoft employee tells me in a bright, cheery tone ...

  9. Jens Bergensten - Wikipedia

    en.wikipedia.org/wiki/Jens_Bergensten

    Jens Peder Bergensten (born 18 May 1979), known professionally as Jeb, is a Swedish video game programmer and designer. He is best known as the lead designer of Minecraft, [ 1][ 2][ 3] and is the Chief Creative Officer of Mojang Studios. In 2013, he, along with Minecraft creator Markus Persson, was named as one of Time 's 100 most influential ...