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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Crunch (video games) - Wikipedia

    en.wikipedia.org/wiki/Crunch_(video_games)

    In the video game industry, crunch (or crunch culture) is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated beyond the normal working hours. [ 1] It is often used as a way to cut the costs of game development, a ...

  4. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The larger teams consist of programmers, artists, game designers, and producers. Their salaries can range anywhere from $50,000 to $120,000 generating large labor costs for firms producing video games [62] which can often take between one and three years to develop.

  5. Why And How To Hire A Game Designer | TechCrunch

    techcrunch.com/2014/09/28/why-and-how-to-hire-a...

    A game designer acts as a kind of creative translator between code, art, production and others by producing clear specs to drive the design forward. At a lead level she leads a team of other ...

  6. I Love My Job: Joel Burgess, Video Game Designer (Video) - AOL

    www.aol.com/2011/04/20/i-love-my-job-joel...

    An entry level video game designer makes, on average, $46,000. They could be laying a solid foundation for a future high-paying job. I Love My Job: Joel Burgess, Video Game Designer (Video)

  7. List of video game industry people - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game...

    Chris Roberts: programmer and designer of Freelancer, Star Citizen, and the Wing Commander games. Warren Robinett: Adventure, Rocky's Boots, & Robot Odyssey. John Romero: game programmer since 1979; known for Commander Keen, Doom, Quake. Jim Sachs: programmer of Saucer Attack and other home computer era games.

  8. Mark Cerny - Wikipedia

    en.wikipedia.org/wiki/Mark_Cerny

    Mark Evan Cerny ( / ˈsɜːrni / SUR-nee; born August 24, 1964) [ 1] is an American video game designer, programmer, producer and media proprietor . Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games. In his early years, he spent time at Atari, Sega, Crystal Dynamics and ...

  9. Video game developer - Wikipedia

    en.wikipedia.org/wiki/Video_game_developer

    A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. [ 1 ] [ 2 ] A game developer can range from one person who undertakes all tasks [ 3 ] to a large business with employee responsibilities split between individual disciplines, such as programmers ...

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