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  2. Mobile Legends: Bang Bang - Wikipedia

    en.wikipedia.org/wiki/Mobile_Legends:_Bang_Bang

    Mobile Legends: Bang Bang is a multiplayer online battle arena (MOBA) game designed for mobile phones. The game is free-to-play and is only monetized through in-game purchases like characters and skins. Each player can control a selectable character, called a Hero, with unique abilities and traits. There are six roles that define the main ...

  3. List of datasets for machine-learning research - Wikipedia

    en.wikipedia.org/wiki/List_of_datasets_for...

    The datasets from various governmental-bodies are presented in List of open government data sites. The datasets are ported on open data portals. They are made available for searching, depositing and accessing through interfaces like Open API. The datasets are made available as various sorted types and subtypes.

  4. List of best-selling GameCube video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling...

    The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide. The second best-selling game was Mario Kart: Double Dash, selling 6.96 million units. Super Mario Sunshine is the console's third best-selling game, with 5.91 million units.

  5. Japan Is The Most Potentially Lucrative Market For Gaming ...

    techcrunch.com/2014/02/20/distimo-app-monetization

    Mobile analytics firm Distimo just released a new report showing how the most successful apps monetize around the world. According to it, the five most potentially lucrative markets for gaming ...

  6. Mobile gaming is a $68.5 billion global business, and ...

    techcrunch.com/2019/08/22/mobile-gaming-mints-money

    Why non-internet companies are buying into adtech. By the end of 2019, the global gaming market is estimated to be worth $152 billion, with 45% of that, $68.5 billion, coming directly from mobile ...

  7. Video games in Japan - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Japan

    Japanese game development is often identified with the golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, and formerly Sony Computer Entertainment. Japan is currently the third largest video game market in the ...

  8. Japanese Social Mobile Games Company DeNA To Hit $1.3 Billion ...

    techcrunch.com/2011/02/01/japanese-social-mobile...

    Japan's leading social games company, DeNA (listed on the Tokyo Stock Exchange with a $5.4 billion market cap), is running from one record to the other. The company, whose mobile social gaming ...

  9. Cygames - Wikipedia

    en.wikipedia.org/wiki/Cygames

    cygames .co .jp. Cygames, Inc. [a] is a Japanese video game development studio established in 2011 by CyberAgent. Mobile and e-commerce company DeNA acquired a 24% stake in the studio in 2012, and Nintendo acquired another 5% stake in 2018, leaving CyberAgent with 69% of the shares and as such, they are the parent company of Cygames.