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  2. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie in 1961. It was designed to play human opponents in games of noughts and crosses (tic-tac-toe) by ...

  3. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner.

  4. Futile game - Wikipedia

    en.wikipedia.org/wiki/Futile_game

    Futile game. In game theory, a futile game is a game that permits a draw or a tie when optimal moves are made by both players. [ 1][ 2] An example of this type of game is the classical form of Tic-tac-toe, [ 3] though not all variants are futile games. The term does not apply to intransitive games, such as iterated prisoner's dilemma or rock ...

  5. Notakto - Wikipedia

    en.wikipedia.org/wiki/Notakto

    1-15 minutes. Notakto is a tic-tac-toe variant, also known as neutral or impartial tic-tac-toe. [ 1][ 2] The game is a combination of the games tic-tac-toe and Nim, [ 1][ 3] played across one or several boards with both of the players playing the same piece (an "X" or cross). The game ends when all the boards contain a three-in-a-row of Xs, [ 4 ...

  6. Treblecross - Wikipedia

    en.wikipedia.org/wiki/Treblecross

    Treblecross. Treblecross is a degenerate tic-tac toe variant. [1] The game is an octal game, [2] [3] played on a one-dimensional board and both players play using the same piece (an X or a black chip [4] ). [5] [1] [3] Each player on their turn plays a piece in an unoccupied space. The game is won if a player on their turn makes a line of three ...

  7. 3D tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/3D_tic-tac-toe

    3D tic-tac-toe, also known by the trade name Qubic, is an abstract strategy board game, generally for two players. It is similar in concept to traditional tic-tac-toe but is played in a cubical array of cells, usually 4×4×4. Players take turns placing their markers in blank cells in the array. The first player to achieve four of their own ...

  8. Quantum tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Quantum_tic-tac-toe

    Quantum tic-tac-toe. An animation of the game being played. Quantum tic-tac-toe is a " quantum generalization" of tic-tac-toe in which the players' moves are "superpositions" of plays in the classical game. The game was invented by Allan Goff of Novatia Labs, who describes it as "a way of introducing quantum physics without mathematics", and ...

  9. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    Perfect play. In game theory, perfect play is the behavior or strategy of a player that leads to the best possible outcome for that player regardless of the response by the opponent. Perfect play for a game is known when the game is solved. [ 1] Based on the rules of a game, every possible final position can be evaluated (as a win, loss or draw).