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  2. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge Revolution ...

  3. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation. Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs over 2,400 people. [ 1]

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    The Roblox Studio logo. Roblox allows players to create their own games using its proprietary engine, Roblox Studio, which can then be played by other users. [14] Games, officially referred to as "experiences" on the platform, [15] [16] are made with a derivative of the language Lua named Luau. [17]

  5. Roblox raises at $29.5 billion valuation, readies for direct ...

    techcrunch.com/2021/01/07/robloxs-raises-at-29-5...

    Roblox is now one of the world’s most valuable private companies in the world after a monster Series H raise brings the social gaming platform a stratospheric $29.5 billion valuation. The ...

  6. But Gamefam founder and CEO Joe Ferencz said his startup is “the first and only fully-dedicated, professional game publishing company on Roblox.”. Founded in 2019, Gamefan currently has 37 ...

  7. What is Roblox worth? | TechCrunch

    techcrunch.com/2020/11/20/what-is-roblox-worth

    According to Crunchbase data, Roblox’s $150 million Series G was raised at a $3.9 billion pre-money valuation. So, Roblox was worth $4.05 billion after the February 2020 funding event. Naturally ...

  8. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO. Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox ' s success as a free-to-play video game platform. [ 6] Explaining his reason for founding Gamefam ...

  9. Roblox files to go public | TechCrunch

    techcrunch.com/2020/11/19/roblox-files-to-go-public

    Despite its rapid growth, Roblox, like many unicorns, is still unprofitable. The company lost $97.2 million in 2018, $86.0 million in 2019. Its losses exploded in 2020, with the company posting a ...