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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  4. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The High-Level Shading Language (HLSL) is a C-style shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language.

  5. GoPro Hero 10 Black review: A big, invisible upgrade - Engadget

    www.engadget.com/gopro-hero-10-review-a-big...

    The Hero 9 topped out at either 5K/30fps in 16:9 or 4K/30 at 4:3. Not bad. But the Hero 10 offers a pretty substantial increase with 5.3K/30fps or 4K/60 at 4:3 and 5.3K/60 when shooting in 16:9 ...

  6. Fujifilm GFX 100S Review: Medium format power in a smaller body

    www.engadget.com/fujifilm-gfx-100s-review...

    Performance is a mixed bag with the GFX 100S. It is more responsive than any other medium-format camera, offering shooting speeds of 5 fps with a buffer limit of 14 lossless RAW images (about 1 ...

  7. Surface Pro 7 review: USB-C upgrade, battery downgrade - Engadget

    www.engadget.com/2019-10-21-microsoft-surface...

    On our standard test, the Surface Pro 7 barely lasted eight hours, while the Pro 6 and other tablet-hybrids clocked more than 15 hours. Microsoft did give a lower battery estimate of 10 hours for ...

  8. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    The position and color ( hue, saturation, brightness, and contrast) of all pixels, vertices, and/or textures used to construct a final rendered image can be altered using algorithms defined in a shader, and can be modified by external variables or textures introduced by the computer program calling the shader. [citation needed] Shaders are used ...

  9. AOL Mail

    mail.aol.com

    You can find instant answers on our AOL Mail help page. Should you need additional assistance we have experts available around the clock at 800-730-2563.