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  2. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [2] 100%.

  3. Template:Find video game sources - Wikipedia

    en.wikipedia.org/wiki/Template:Find_video_game...

    Usage {{Find sources video games}} {{Find sources video games|Albert Einstein}} Parameters. The first parameter is the main search term, which will be treated as a literal string if multi-part (e.g. Albert Einstein will be searched as the single string "Albert Einstein" not "Albert" and "Einstein" separately).

  4. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    Frets on Fire is a music game. Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. The genre includes dance games such as Dance Dance Revolution and music-based games such as Rock Band and Guitar Hero.

  5. How to make a game in an hour, no experience required - Engadget

    www.engadget.com/2015-01-23-how-to-make-a-game...

    Even better, the tutorials require no programming or game creation experience whatsoever. If you can follow instructions, you can follow these tutorials. After the first two lessons, clocking in ...

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  7. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Template:Find video game sources short - Wikipedia

    en.wikipedia.org/wiki/Template:Find_video_game...

    This template is used on approximately 3,100 pages and changes may be widely noticed. Test changes in the template's /sandbox or /testcases subpages, or in your own user subpage . Consider discussing changes on the talk page before implementing them.