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  2. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    ARC – Nintendo U8 Archive (mostly Yaz0 compressed) ARJ – ARJ compressed file. ASS, SSA – ASS (also SSA): a subtitles file created by Aegisub, a video typesetting application (also a Halo game engine file) B – (B file) Similar to .a, but less compressed. BA – BA: Scifer Archive (.ba), Scifer External Archive Type.

  3. List of filename extensions (S–Z) - Wikipedia

    en.wikipedia.org/wiki/List_of_filename_extensions...

    Scratch project Scratch: SB2: Scratch 2.0 project Scratch: SB3: Scratch 3.0 project Scratch: SBH: Header ScriptBasic SBV: Superbase RDBMS form definition data Superbase (database) SBX: For experimental extensions to Scratch: Used by scratchX (scratchx.org) SCALA: Scala source code file Scala (programming language) SCM: Scheme source code file ...

  4. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [5] [6] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

  5. How to build a custom keyboard in 2023 - Engadget

    www.engadget.com/build-custom-keyboard-130021619...

    At its most basic, building a custom keyboard involves buying a case, printed circuit board (PCB), plate, mechanical switches and keycaps, and then assembling all those parts together to make ...

  6. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...

  7. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures. It is most commonly implemented in two, three, or four dimensions, but can be defined for any ...

  8. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    A.R.T.I.: a lighthearted voxel-based game that allowed for open-ended creation and destruction in a vein similar to Minecraft. It was resurrected as a VR game but shelved again when Half-Life: Alyx eclipsed its development. [144] SimTrek: a virtual reality game developed primarily by the creators of Kerbal Space Program.

  9. Worley noise - Wikipedia

    en.wikipedia.org/wiki/Worley_noise

    Worley noise, also called Voronoi noise and cellular noise, is a noise function introduced by Steven Worley in 1996. Worley noise is an extension of the Voronoi diagram that outputs a real value at a given coordinate that corresponds to the Distance of the nth nearest seed (usually n=1) and the seeds are distributed evenly through the region.