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  2. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL ( JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [1] [2] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems. Since 2010, it has been an independent open-source project under a BSD ...

  3. Malbolge - Wikipedia

    en.wikipedia.org/wiki/Malbolge

    Programming in Malbolge. Malbolge was very difficult to understand when it arrived, taking two years for the first Malbolge program to appear. The author himself has never written a Malbolge program. The first program was not written by a human being; it was generated by a beam search algorithm designed by Andrew Cooke and implemented in Lisp.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  5. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    lwjgl .org. The Lightweight Java Game Library ( LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL .

  6. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere ( WORA ), [16] meaning that compiled Java code can run on all platforms that support Java without the ...

  7. Low-level programming language - Wikipedia

    en.wikipedia.org/wiki/Low-level_programming_language

    Low-level programming language. A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture —commands or functions in the language map that are structurally similar to processor's instructions. Generally, this refers to either machine code or assembly language.

  8. BlueJ - Wikipedia

    en.wikipedia.org/wiki/BlueJ

    BlueJ is an integrated development environment (IDE) for the Java programming language, developed mainly for educational purposes, but also suitable for small-scale software development. It runs with the help of Java Development Kit (JDK). BlueJ was developed to support the learning and teaching of object-oriented programming, and its design ...

  9. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Lists. v. t. e. Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence ...