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  2. Video game programmer - Wikipedia

    en.wikipedia.org/wiki/Video_game_programmer

    A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". [1] [2] A game programmer should not be confused with ...

  3. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video game development (sometimes shortened to gamedev) is the process of creating a video game.It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing.

  5. DigiPen Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/DigiPen_Institute_of...

    www .digipen .edu. DigiPen Institute of Technology is a private for-profit university in Redmond, Washington. It also has campuses in Singapore and Bilbao, Spain. DigiPen offers bachelor's and master's degree programs. It also offers summer programs for students in grades K-12, online courses, and year-long high school programs.

  6. Computer programming in the punched card era - Wikipedia

    en.wikipedia.org/wiki/Computer_programming_in...

    A punched card is a flexible write-once medium that encodes data, most commonly 80 characters. Groups or "decks" of cards form programs and collections of data. The term is often used interchangeably with punch card, the difference being that an unused card is a "punch card," but once information had been encoded by punching holes in the card ...

  7. PLATO (computer system) - Wikipedia

    en.wikipedia.org/wiki/PLATO_(computer_system)

    PLATO (computer system) PLATO ( Programmed Logic for Automatic Teaching Operations ), [1] [2] also known as Project Plato [3] and Project PLATO, was the first generalized computer-assisted instruction system. Starting in 1960, it ran on the University of Illinois 's ILLIAC I computer. By the late 1970s, it supported several thousand graphics ...

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