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  2. Time running out on Dragonica Online promotion - Engadget

    www.engadget.com/2010-03-25-time-running-out-on...

    Fortunately for players of free-to-play side-scrolling MMOs, publisher THQ*ICE did just that. Since February 23rd, the promotion has resulted in thousands of eager new players taking up the challenge.

  3. Tonelli–Shanks algorithm - Wikipedia

    en.wikipedia.org/wiki/Tonelli–Shanks_algorithm

    Tonelli–Shanks algorithm. The Tonelli–Shanks algorithm (referred to by Shanks as the RESSOL algorithm) is used in modular arithmetic to solve for r in a congruence of the form r2 ≡ n (mod p ), where p is a prime: that is, to find a square root of n modulo p . Tonelli–Shanks cannot be used for composite moduli: finding square roots ...

  4. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  5. Square root of 5 - Wikipedia

    en.wikipedia.org/wiki/Square_root_of_5

    The square root of 5 is the positive real number that, when multiplied by itself, gives the prime number 5. It is more precisely called the principal square root of 5, to distinguish it from the negative number with the same property. This number appears in the fractional expression for the golden ratio. It can be denoted in surd form as: It is ...

  6. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  7. List of country calling codes - Wikipedia

    en.wikipedia.org/wiki/List_of_country_calling_codes

    Zone 5 uses eight 2-digit codes (51–58) and two sets of 3-digit codes (50x, 59x) to serve South and Central America. Zone 6 uses seven 2-digit codes (60–66) and three sets of 3-digit codes (67x–69x) to serve Southeast Asia and Oceania. Zone 7 uses an integrated numbering plan; two digits (7x) determine the area served: Russia or Kazakhstan.

  8. PromotionCode.org - Wikipedia

    en.wikipedia.org/wiki/PromotionCode.org

    PromotionCode.org is a free resource for online shoppers and maintains affiliate partnerships with major retailers such as Target, Wal-Mart, HP and Verizon. The site both originates and disseminates print coupons and online promotion codes. PromotionCode.org maintains a community of shoppers that exchange user-submitted codes and a codes-by ...

  9. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    Square root. Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 55, or 52 (5 squared). In mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [1] For example, 4 and −4 are square roots of 16 ...