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  2. Lutris - Wikipedia

    en.wikipedia.org/wiki/Lutris

    Lutris began as a piece of software called Oblivion Launcher, [citation needed] which was created in 2009 by Mathieu Comandon. He wanted an easier way to manage his games running on Linux, especially the ones that ran using Wine. Lutris began development on Launchpad, with the repository being created on May 5, 2009.

  3. Garuda Linux - Wikipedia

    en.wikipedia.org/wiki/Garuda_Linux

    Free and open-source software portal. Garuda Linux is a Linux distribution targeted towards gaming [ 1][ 2] based on Arch Linux. It is available in multiple desktop environments, but the KDE Plasma version is the main one. [ 3] The term Garuda, originating from Hinduism and Buddhism, is defined as a divine eagle-like sun bird and the king of birds.

  4. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [ 4][ 5][ 3][ 6] It is used to create mostly two-dimensional (2D) games, [ 7] but is fully capable of three-dimensional (3D) as well. [ 8][ 9] Defold is a downloadable desktop app, and ships with its own embedded IDE.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... macOS, Linux: Free use: Used to create voxel-based games. Creation ...

  6. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  7. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming.

  8. TempleOS - Wikipedia

    en.wikipedia.org/wiki/TempleOS

    TempleOS (formerly J Operating System, LoseThos, and SparrowOS) is a biblical-themed lightweight operating system (OS) designed to be the Third Temple prophesied in the Bible. It was created by American programmer Terry A. Davis , who developed it alone over the course of a decade after a series of manic episodes that he later described as a ...

  9. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

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