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  2. History of mobile games - Wikipedia

    en.wikipedia.org/wiki/History_of_mobile_games

    This spurred mobile game development within China particularly across the 2013-2014 period. [46] These games followed the established freemium models from Candy Crush Saga and Puzzle & Dragons, using a mix of advertising and in-app purchases for revenue generation. Chinese publishers and developers, though limited by the type of content that ...

  3. Discord - Wikipedia

    en.wikipedia.org/wiki/Discord

    The concept of Discord came from Jason Citron, who had founded OpenFeint, a social gaming platform for mobile games, [13] and Stanislav Vishnevskiy, who had founded Guildwork, another social gaming platform. Citron sold OpenFeint to GREE in 2011 for US$104 million, [14] which he used to found Hammer & Chisel, a game development studio, in 2012 ...

  4. Honor of Kings - Wikipedia

    en.wikipedia.org/wiki/Honor_of_Kings

    Honor of Kings (simplified Chinese: 王者荣耀; traditional Chinese: 王者榮耀; pinyin: Wángzhě Róngyào, unofficially translated as "King's Glory", or alternatively transliterated as Wangzhe Rongyao) is a multiplayer online battle arena (MOBA) developed by TiMi Studio Group and published by Tencent Games for the iOS and Android mobile platforms.

  5. MiHoYo - Wikipedia

    en.wikipedia.org/wiki/MiHoYo

    MiHoYo Co., Ltd. (Chinese: 米哈游; pinyin: Mǐhāyóu), is a Chinese video game development and publishing company. In addition to games, the company has created various products such as animated series, novels, comics, music, and merchandise.

  6. Genshin Impact - Wikipedia

    en.wikipedia.org/wiki/Genshin_Impact

    Genshin Impact [a] is an action role-playing game developed and published by miHoYo (with publishing outside mainland China under Cognosphere, d/b/a HoYoverse). It was released for Android, iOS, PlayStation 4, and Windows in 2020, and for PlayStation 5 in 2021, with an Xbox Series X/S version coming in November 2024.

  7. Plague Inc. - Wikipedia

    en.wikipedia.org/wiki/Plague_Inc.

    Plague Inc received "generally favorable" reviews according to review aggregator Metacritic, with an aggregated score of 80/100. [22] Wired.com cited Plague Inc. as a notable independent developer success story as it "bucked the system by staying near the top of the charts in numerous countries for the entirety of its existence, pulling in millions in revenue while competing with the big ...

  8. FIFA (video game series) - Wikipedia

    en.wikipedia.org/wiki/FIFA_(video_game_series)

    The game requires match credits, which can be earned by playfish cash, penalty shootouts, playing against your friends or simply waiting over time. The game was released in February 2010. The game has gone offline at the end of March 2013, with very lousy service and many user complaints on the forum. [77] FIFA World

  9. Counterfeit consumer good - Wikipedia

    en.wikipedia.org/wiki/Counterfeit_consumer_good

    In China, wine consumption more than doubled since 2005, making China the seventh-largest market in the world. [ 33 ] The methods used to dupe innocent consumers includes photocopying labels, creating different and phony chateaux names on the capsule and the label.