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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  4. Translation - Wikipedia

    en.wikipedia.org/wiki/Translation

    Machine translation (MT) is a process whereby a computer program analyzes a source text and, in principle, produces a target text without human intervention. In reality, however, machine translation typically does involve human intervention, in the form of pre-editing and post-editing. [97]

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  6. Computer Entertainment Rating Organization - Wikipedia

    en.wikipedia.org/wiki/Computer_Entertainment...

    The Computer Entertainment Rating Organization (Japanese: 特定非営利活動法人コンピュータエンターテインメントレーティング機構, Hepburn: Tokutei Hieiri Katsudō Hōjin Konpyūta Entāteinmento Rētingu Kikō) (CERO) is a Japanese entertainment rating organization based in Tokyo that rates video game content in console games with levels of ratings that informs the ...

  7. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    A video game content rating system is a system used for the classification of video games based on suitability for target audiences. Most of these systems are associated with and/or sponsored by a government, and are sometimes part of the local motion picture rating system. The utility of such ratings has been called into question by studies ...

  8. Jawi script - Wikipedia

    en.wikipedia.org/wiki/Jawi_script

    Jawi ( جاوي‎; Acehnese: Jawoë; Kelantan-Pattani: Yawi; Malay pronunciation: [d͡ʒä.wi]) is a writing system used for writing several languages of Southeast Asia, such as Acehnese, Magindanawn, Malay, Mëranaw, Minangkabau, Tausūg, and Ternate. Jawi is based on the Arabic script, consisting of all 31 original Arabic letters, six ...

  9. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...