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  2. Uses and gratifications theory - Wikipedia

    en.wikipedia.org/wiki/Uses_and_gratifications_theory

    Process uses and gratification involve the experience of purposeful navigating or random browsing of the Internet in its functional process. Social uses and gratification encompass a wide range of forming and deepening social ties. Scholars like LaRose utilize UGT to understand Internet usage via a socio-cognitive framework.

  3. Theories of media exposure - Wikipedia

    en.wikipedia.org/wiki/Theories_of_media_exposure

    Theories of media exposure study the amount and type of Media content an individual is exposed to, directly or indirectly. The scope includes television shows, movies, social media, news articles, advertisements, etc. [ 1] Media exposure affects both individuals and society as a whole. Theories such as the Uses and Gratifications Theory, Social ...

  4. Herta Herzog - Wikipedia

    en.wikipedia.org/wiki/Herta_Herzog

    Herta Herzog-Massing (August 14, 1910 – February 25, 2010) was an Austrian-American social scientist specializing in communication studies.Her most prominent contribution to the field, an article entitled "What Do We Really Know About Daytime Serial Listeners?", is considered a pioneering work of the uses-and-gratifications approach and the cognitive revolution in media research.

  5. How The Internet Change The Way We Watch Movies - Engadget

    www.engadget.com/2016-10-11-how-the-internet...

    Movies may have emerged in the early 20 th century, but the types of films people watch have drastically changed over the past century. Back in the early 20 th century, people would frequent their ...

  6. Cultivation theory - Wikipedia

    en.wikipedia.org/wiki/Cultivation_theory

    Cultivation theory is a sociological and communications framework designed to unravel the enduring impacts of media consumption, with a primary focus on television. At its core, the theory posits a compelling hypothesis: individuals who invest more time in watching television are prone to perceive the real world through a lens aligning with the ...

  7. Social presence theory - Wikipedia

    en.wikipedia.org/wiki/Social_presence_theory

    Social presence theory explores how the "sense of being with another" is influenced by digital interfaces in human-computer interactions. [1] Developed from the foundations of interpersonal communication and symbolic interactionism, social presence theory was first formally introduced by John Short, Ederyn Williams, and Bruce Christie in The Social Psychology of Telecommunications. [2]

  8. 'Steve Jobs' isn't totally accurate, and that's okay - Engadget

    www.engadget.com/2015-10-23-steve-jobs-film...

    Steve Jobs isn't your typical biopic. That's something we explored in our interview with its director, Danny Boyle, and writer, Aaron Sorkin. It's more like a play set in three acts, each of which ...

  9. Yale attitude change approach - Wikipedia

    en.wikipedia.org/wiki/Yale_Attitude_Change_Approach

    Yale attitude change approach. In social psychology, the Yale attitude change approach (also known as the Yale attitude change model) is the study of the conditions under which people are most likely to change their attitudes in response to persuasive messages. This approach to persuasive communications was first studied by Carl Hovland and his ...