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  2. Probably approximately correct learning - Wikipedia

    en.wikipedia.org/wiki/Probably_approximately...

    In computational learning theory, probably approximately correct ( PAC) learning is a framework for mathematical analysis of machine learning. It was proposed in 1984 by Leslie Valiant. [ 1] In this framework, the learner receives samples and must select a generalization function (called the hypothesis) from a certain class of possible functions.

  3. Convex optimization - Wikipedia

    en.wikipedia.org/wiki/Convex_optimization

    In the standard form it is possible to assume, without loss of generality, that the objective function f is a linear function.This is because any program with a general objective can be transformed into a program with a linear objective by adding a single variable t and a single constraint, as follows: [9]: 1.4

  4. Missionaries and cannibals problem - Wikipedia

    en.wikipedia.org/wiki/Missionaries_and_cannibals...

    The missionaries and cannibals problem, and the closely related jealous husbands problem, are classic river-crossing logic puzzles. [ 1] The missionaries and cannibals problem is a well-known toy problem in artificial intelligence, where it was used by Saul Amarel as an example of problem representation. [ 2][ 3]

  5. Partially observable Markov decision process - Wikipedia

    en.wikipedia.org/wiki/Partially_observable...

    A partially observable Markov decision process ( POMDP) is a generalization of a Markov decision process (MDP). A POMDP models an agent decision process in which it is assumed that the system dynamics are determined by an MDP, but the agent cannot directly observe the underlying state. Instead, it must maintain a sensor model (the probability ...

  6. Version space learning - Wikipedia

    en.wikipedia.org/wiki/Version_space_learning

    The intermediate (thin) rectangles represent the hypotheses in the version space. Version space learningis a logicalapproach to machine learning, specifically binary classification. Version space learning algorithms search a predefined space of hypotheses, viewed as a set of logical sentences. Formally, the hypothesis space is a disjunction[1]

  7. Constraint satisfaction problem - Wikipedia

    en.wikipedia.org/wiki/Constraint_satisfaction...

    Constraint satisfaction problem. Constraint satisfaction problems ( CSPs) are mathematical questions defined as a set of objects whose state must satisfy a number of constraints or limitations. CSPs represent the entities in a problem as a homogeneous collection of finite constraints over variables, which is solved by constraint satisfaction ...

  8. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm to find the shortest path between a and b. It picks the unvisited vertex with the lowest distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. Mark visited (set to red) when done with neighbors. Dijkstra's algorithm ( / ˈdaɪkstrəz / DYKE-strəz) is an ...

  9. Set-builder notation - Wikipedia

    en.wikipedia.org/wiki/Set-builder_notation

    Set-builder notation can be used to describe a set that is defined by a predicate, that is, a logical formula that evaluates to true for an element of the set, and false otherwise. [ 3] In this form, set-builder notation has three parts: a variable, a colon or vertical bar separator, and a predicate. Thus there is a variable on the left of the ...