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In linguistics, a yes–no question, also known as a binary question, a polar question, or a general question, [1] is a question whose expected answer is one of two choices, one that provides an affirmative answer to the question versus one that provides a negative answer to the question. Typically, in English, the choices are either "yes" or ...
Twenty questions. Twenty questions is a spoken parlor game which encourages deductive reasoning and creativity. It originated in the United States and was played widely in the 19th century. [ 1] It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program. [citation needed]
The Hardest Logic Puzzle Ever is a logic puzzle so called by American philosopher and logician George Boolos and published in The Harvard Review of Philosophy in 1996. [ 1][ 2] Boolos' article includes multiple ways of solving the problem. A translation in Italian was published earlier in the newspaper La Repubblica, under the title L ...
The Magic 8 Ball is a plastic sphere, made to look like an oversized eight ball, that is used for fortune-telling or seeking advice. It was invented in 1946 by Albert C. Carter and Abe Bookman and is currently manufactured by Mattel. [ 1] The user asks a yes–no question to the ball, then turns it over to reveal an answer that floats up into a ...
Question. A question mark made of smaller question marks. A question is an utterance which serves as a request for information. Questions are sometimes distinguished from interrogatives, which are the grammatical forms, typically used to express them. Rhetorical questions, for instance, are interrogative in form but may not be considered bona ...
- where a yes or a no eliminates exactly half of the remaining characters. [5] Such a strategy takes only four questions to reduce the field to three people, giving the fifth question a 50/50 chance of identifying the opponent's character.
Situation puzzles are often referred to as minute mysteries, lateral thinking puzzles or "yes/no" puzzles . Situation puzzles are usually played in a group, with one person hosting the puzzle and the others asking questions which can only be answered with a "yes" or "no" answer. Depending upon the settings and level of difficulty, other answers ...
Conversation games. Conversation games are games that require only conversational ability. Conversation games owe their popularity to their ability to be played almost anywhere with almost anyone and for their ability to generate conversation. Their popularity has gained in part due to the hip hop culture and TV shows like Wild 'N Out and Yo Momma.