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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    See Category:SCUMM games: Proprietary: Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D ...

  4. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot ( / ˈɡɒdoʊ / [ a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [ 6] for several companies in Latin America prior to its public release in 2014. [ 7]

  5. Game Blocks offers free, open-source game creation for novices

    www.engadget.com/2012-12-20-game-blocks-offers...

    Sheldon Pacotti, writer of the original Deus Ex games and indie developer in his own right, created Game Blocks, an open-source library for making games, for the students in his video game writing ...

  6. Google's Area 120 made a free, drag-and-drop 3D game builder

    www.engadget.com/2019-06-13-google-area-120-3d...

    Now it wants to help gamers create their own 3D games, no experience necessary. Today, it launched Game Builder, a free platform that aims to "make building a game feel like playing a game." Engadget

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

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