Tech24 Deals Web Search

Search results

  1. Results from the Tech24 Deals Content Network
  2. Good Behavior Game - Wikipedia

    en.wikipedia.org/wiki/Good_Behavior_Game

    The Good Behavior Game (GBG) is a classroom management strategy used to increase self-regulation, group regulation and stimulate prosocial behavior among students while reducing problematic behavior. [1] Major research at Johns Hopkins Center for Prevention and Early Intervention has studied three cohorts of thousands of student, some of whom ...

  3. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games create new social and cultural worlds – worlds that help people learn by integrating thinking, social ...

  4. Learning curve - Wikipedia

    en.wikipedia.org/wiki/Learning_curve

    A learning curve is a graphical representation of the relationship between how proficient people are at a task and the amount of experience they have. Proficiency (measured on the vertical axis) usually increases with increased experience (the horizontal axis), that is to say, the more someone, groups, companies or industries perform a task, the better their performance at the task.

  5. Best class system in RPGs belongs to Wizardry VII - Engadget

    www.engadget.com/2012-06-22-best-class-system-in...

    For example, certain classes like Ninjas, Thieves, and Bards can all use the "Ninjitsu" skill, which allows them to hide during combat. If they've developed this skill at all during their time in ...

  6. Adaptive behavior - Wikipedia

    en.wikipedia.org/wiki/Adaptive_behavior

    Adaptive behavior is behavior that enables a person (usually used in the context of children) to cope in their environment with greatest success and least conflict with others. This is a term used in the areas of psychology and special education. Adaptive behavior relates to everyday skills or tasks that the "average" person is able to complete ...

  7. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Sequential game: A game is sequential if one player performs their actions after another player; otherwise, the game is a simultaneous move game. Perfect information: A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them. Constant sum: A game is a constant sum ...

  8. Sedentary lifestyle - Wikipedia

    en.wikipedia.org/wiki/Sedentary_lifestyle

    Sedentary lifestyle is a lifestyle type, in which one is physically inactive and does little or no physical movement and/or exercise. [1] A person living a sedentary lifestyle is often sitting or lying down while engaged in an activity like socializing, watching TV, playing video games, reading or using a mobile phone or computer for much of ...

  9. Reciprocal determinism - Wikipedia

    en.wikipedia.org/wiki/Reciprocal_determinism

    Reciprocal determinism. Reciprocal determinism is the theory set forth by psychologist Albert Bandura which states that a person's behavior both influences and is influenced by personal factors and the social environment. Bandura accepts the possibility that an individual's behavior may be conditioned through the use of consequences.