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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Arabic numerals - Wikipedia

    en.wikipedia.org/wiki/Arabic_numerals

    The Cyrillic system was found to be inferior for calculating practical kinematic values, such as the trajectories and parabolic flight patterns of artillery. With its use, it was difficult to keep pace with Arabic numerals in the growing field of ballistics , whereas Western mathematicians such as John Napier had been publishing on the topic ...

  4. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming.

  5. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  6. Jais (language model) - Wikipedia

    en.wikipedia.org/wiki/Jais_(language_model)

    Jais is named after Jebel Jais, the highest mountain in the United Arab Emirates. It was created in collaboration between Inception, a subsidiary of G42, Mohamed bin Zayed University of Artificial Intelligence (MBZUAI) in Abu Dhabi and California-based Cerebras Systems.

  7. Project I.G.I. - Wikipedia

    en.wikipedia.org/wiki/Project_I.G.I.

    December 8, 2000 [1] Genre (s) Tactical shooter. Mode (s) Single player. Project I.G.I. (released in North America as Project I.G.I.: I'm Going In) is a tactical first-person shooter video game. It was developed by Innerloop Studios and released in December 2000 by Eidos Interactive. [2] The game received mixed reviews due to shortcomings ...

  8. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot ( / ˈɡɒdoʊ / [a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  9. Arabic - Wikipedia

    en.wikipedia.org/wiki/Arabic

    Arabic ( اَلْعَرَبِيَّةُ, al-ʿarabiyyah [al ʕaraˈbijːa] ⓘ or عَرَبِيّ, ʿarabīy [ˈʕarabiː] ⓘ or [ʕaraˈbij]) is a Central Semitic language of the Afroasiatic language family spoken primarily in the Arab world. [14] The ISO assigns language codes to 32 varieties of Arabic, including its standard form of ...

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