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The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
Text messaging. A text message using SMS – the 160 character limit and difficulty of typing on feature phone keypads led to the abbreviations of "SMS language". The word "lol" sent via iMessage. Text messaging, or texting, is the act of composing and sending electronic messages, typically consisting of alphabetic and numeric characters ...
Internet Explorer 1, first shipped in Microsoft Plus! for Windows 95: The codename O'Hare ties into the Chicago codename for Windows 95: O'Hare International Airport is the largest airport in the city of Chicago, Illinois — in Microsoft's words, "a point of departure to distant places from Chicago". Panther — — Cancelled.
This help page is a . The markup language called wikitext, also known as wiki markup or wikicode, consists of the syntax and keywords used by the MediaWiki software to format a page. (Note the lowercase spelling of these terms. [a]) To learn how to see this hypertext markup, and to save an edit, see Help:Editing.
Numerous examples of soundless and graphic-light text sims exist. The best selling text sim of all time is the Championship Manager/Football Manager series, published by Sports Interactive games, sold in America as Worldwide Soccer Manager. This soccer text simulation is an advanced version of a text sim with a 2D graphical sim engine for ...
Category. : Texting codes. Below are articles of texting codes used to communicate on mobile phones or in on-line chats.
SMS language. SMS language displayed on a mobile phone screen. Short Message Service ( SMS) language, textism, or textese [a] is the abbreviated language and slang commonly used in the late 1990s and early 2000s with mobile phone text messaging, and occasionally through Internet -based communication such as email and instant messaging.
Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts. During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue. For the release of The Sims, Maxis recorded hundreds of ...