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  2. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    Markus Alexej Persson ( / ˈmɑːrkəs ˈpɪərsən / ⓘ, Swedish: [ˈmǎrkɵs ˈpæ̌ːʂɔn] ⓘ; born 1 June 1979), also known as " Notch ", [3] is a Swedish video game programmer and designer. He is the creator of the video game Minecraft, which since its release has become the best-selling video game in history. He founded the video game ...

  3. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft. Minecraft is a 3D survival sandbox game developed and published by Mojang, spanning multiple platforms. It was originally created by the independent video game designer Markus Persson in 2009, before giving the development to Jens Bergensten in 2011. The game has no specific goals to accomplish, allowing players a large amount of ...

  4. Play the original 'Minecraft' in your browser, for free

    www.engadget.com/2019-05-09-minecraft-classic...

    Since Classic was only the second phase in the game's development cycle, its features are pretty limited. You'll only have 32 blocks to work with, most of which are dyed wool, and it's strictly ...

  5. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Xbox Game Studios (2014–present) Mojang Studios[ a] is a Swedish video game developer based in Stockholm. The studio is best known for developing the sandbox and survival game Minecraft, the best-selling video game of all time . Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications ...

  6. What you need to know about 'Minecraft' - Engadget

    www.engadget.com/2014-08-11-minecraft-explainer.html

    At its core, Minecraft is a massive, open-ended, first-person game with a focus on exploration and crafting. Every time you load a new game, the environment is randomly assembled so no two plays ...

  7. A Brief Explanation Of Why Minecraft Matters | TechCrunch

    techcrunch.com/2011/01/15/a-brief-explanation-of...

    The game isn’t technically finished; in fact it only recently left pre-beta state. It’s buggy, missing major features, and to make things brief, you kind of have to want it. But it also doesn ...

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