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  2. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation. Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs over 2,400 people. [ 1]

  3. David Baszucki - Wikipedia

    en.wikipedia.org/wiki/David_Baszucki

    David Baszucki ( / bəˈzuːki /; born January 20, 1963), also known by his Roblox username david.baszucki, formerly builderman, is a Canadian-born American entrepreneur, engineer, and software developer. He is best known as the co-founder and CEO of Roblox Corporation. He previously co-founded and served as the CEO of Knowledge Revolution ...

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Early in Roblox ' s history, it was relatively small, both as a platform and as a company. Roblox began to grow rapidly in the second half of the 2010s, and this growth was accelerated by the COVID-19 pandemic. [10] [11] Roblox is free to play, with in-game purchases available through a virtual currency called Robux.

  5. How Roblox avoided the gaming graveyard and grew into a $2.5B ...

    techcrunch.com/2019/07/11/how-roblox-avoided-the...

    The company started an accelerator for developers and teams in 2015, and a conference the same year. In short, Roblox has left behind its slow, steady growth and moved into a period of high growth ...

  6. How Roblox completely transformed its tech stack | TechCrunch

    techcrunch.com/2020/10/09/how-roblox-completely...

    By the end of last year, Roblox had added nine more PoPs and improved to 100% containerized delivery. By this point the company owned 100% of its server capacity, meeting one of its major goals to ...

  7. The Roblox EC-1 | TechCrunch

    techcrunch.com/2019/07/11/roblox-ec1

    Part 1: Origin story “ How Roblox avoided the gaming graveyard and grew into a $2.5B company ” (3,600 words / 14 minutes) — explores the slow and steady rise of Roblox from its origins as a ...

  8. MMO Family: Roblox CEO David Baszucki talks blocks, building ...

    www.engadget.com/2012-05-30-mmo-family-roblox...

    In this week's MMO Family, Roblox CEO David Baszucki took the time to speak with Massively about the past, present and future plans for the game. He's taken a physics-based simulation and built up ...

  9. History of YouTube - Wikipedia

    en.wikipedia.org/wiki/History_of_YouTube

    The domain name "YouTube.com" was activated on February 14, 2005, with video upload options being integrated on April 23, 2005, with the slogan "Tune In, Hook Up" ─ the original idea of Chad Hurley, Steve Chen, and Jawed Karim. The concept was an online dating service that ultimately failed but had an exceptional video and uploading platform ...