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  2. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    This is a list of some of the most popular freeware and free and open-source software first-person shooter games. Realistic environments, fast arcade game play, many game modes. Single/Multiplayer. Improves AssaultCube. Single/Multiplayer. Science fiction, with single or multiplayer modes. Quake style multiplayer deathmatch.

  3. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  4. Boost (C++ libraries) - Wikipedia

    en.wikipedia.org/wiki/Boost_(C++_libraries)

    Boost is a set of libraries for the C++ programming language that provides support for tasks and structures such as linear algebra, pseudorandom number generation, multithreading, image processing, regular expressions, and unit testing. It contains 164 individual libraries (as of version 1.76).

  5. YouTube rolls out high bitrate 1080p to all Premium subscribers

    www.engadget.com/youtube-rolls-out-high-bitrate...

    The enhanced 1080p setting started rolling out to some users on the web this summer, but it should be available to all Premium subscribers regardless of what device you're using. In the same vein ...

  6. Roblox is getting a major visual makeover - TechCrunch

    techcrunch.com/2022/07/20/roblox-materials...

    Roblox has introduced improved lighting, spatial voice chat and more realistic avatars to that end and now the company is overhauling core aspects of the visual toolkit that developers use to ...

  7. Adaptive scalable texture compression - Wikipedia

    en.wikipedia.org/wiki/Adaptive_scalable_texture...

    Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [1]Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".

  8. Unity launches a suite of AI tools intended to simplify game ...

    www.engadget.com/unity-launches-a-suite-of-ai...

    Unity just announced that its Muse AI platform is officially available as an early access build for general use. Originally unveiled back in July, Muse is a package of AI-powered tools intended to ...

  9. RDNA 3 - Wikipedia

    en.wikipedia.org/wiki/RDNA_3

    RDNA 3. RDNA 3 is a GPU microarchitecture designed by AMD, released with the Radeon RX 7000 series on December 13, 2022. Alongside powering the RX 7000 series, RDNA 3 is also featured in the SoCs designed by AMD for the Asus ROG Ally and Lenovo Legion Go consoles.